These seven tracks were ripped by running Mac Shareware Descent in the Sheepshaver emulator on a 2010 Mac Pro (High Sierra) and capturing the audio at 24 bits in Audio Hijack. I then edited the results in Logic Pro to make 16 bit release files.

If you were playing the game, the following tracks would loop again at the point the audio file ends: 1, 2, 4, 5 and 6

Track 3 (Briefing) loops at an odd point in the Mac Shareware version. This is just how it is; this has been confirmed on the Planet Descent forums. I let the music do its abrupt jump back to the start so listeners can hear when it happens, then I fade it out as the repeat begins.

Track 7 doesn't loop in the game.

The included artwork is a new scan I made of the CD-ROM jewel case cover slip for Mac Descent.

- Wade Clarke, May 2018

( Contact - My email might change, but my website's always around with an up-to-date contact page on it: https://wadeclarke.com )